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S2CI - 35 rue des Bas Trévois - TROYES - SARL au capital de €- Siret 20 - APE B // Réalisation WEB: Editions DOC. graph objects represent undirected graphs, which have direction-less edges connecting the naevbac.ооосибюгстрой.рфe: Add new edge to graph. ˘ ˇ ˘. 1. ˘ˇˆ ˙ ˝ ˛ ˙ ˇ˘ ˘ ˚ ˜ ˜ ˛. ˆ˙ ˝˙ ˜˝ ˘ ˝ ˘’ ˜˛ ˚ ˜ ˜ ˛ ˛˘. 0.

Translated by Mouseover text to see original. Click the button below to return to the English version of the page. Note: This page has been translated by MathWorks.

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Click here to see To view all translated materials including this page, select Country from the country navigator on the bottom of this page. The automated translation of this page is provided by a general purpose third party translator tool.

MathWorks does not warrant, and disclaims all liability for, the accuracy, suitability, or fitness for purpose of the translation. After you create a graph object, you can learn more about the graph by using object functions to perform queries against the object. For example, you can add or remove nodes or edges, determine the shortest path between two nodes, or locate a specific node or edge.

The location of each nonzero entry in A specifies an edge for the graph, and the weight of the edge is equal to the value of the entry.

The number of elements in nodenames must be equal to size A,1. The table must have the same number of rows as A.

Specify node names using the table variable Name. You must specify A and optionally can specify nodenames or NodeTable.

You can use any of the input argument combinations in previous syntaxes. Specify node names using the Name table variable. The EdgeTable input must be a table with a row for each corresponding pair of elements in s and t. Specify edge weights using the table variable Weight.

With this syntax, the first variable in EdgeTable must be named EndNodes , and it must be a two-column array defining the edge list of the graph. That is, any k that satisfies EdgeTable. EndNodes k,2 is ignored. You must specify EdgeTable and optionally can specify NodeTable. Adjacency matrix, specified as a full or sparse, numeric matrix.

The entries in A specify the network of connections edges between the nodes of the graph. The location of each nonzero entry in A specifies an edge between two nodes.

The value of that entry provides the edge weight. A logical adjacency matrix results in an unweighted graph. Nonzero entries on the main diagonal of A specify self-loops , or nodes that are connected to themselves with an edge. A must be symmetric unless the type input is specified. Use issymmetric to confirm matrix symmetry. For triangular adjacency matrices, specify type to use only the upper or lower triangle.

The edge between node 1 and node 2 has a weight of 1 , and the edge between node 1 and node 3 has a weight of 5. Data Types: single double logical. Node names, specified as a cell array of character vectors or string array. Data Types: cell string. Node pairs, specified as node indices or node names. In all cases, s and t must have the same number of elements. If s and t are numeric, then they correspond to indices of graph nodes.

Numeric node indices must be positive integers greater than or equal to 1. If s and t are character vectors, cell arrays of character vectors, or string arrays, then they specify names for the nodes.

The Nodes property of the graph is a table containing a Name variable with the node names, G.

Description

If s and t are categorical arrays, then the categories in s and t are used as the node names in the graph. This can include categories that are not elements in s or t. If s and t specify multiple edges between the same two nodes, then the result is a multigraph. This table shows the different ways to refer to one or more nodes either by their numeric node indices or by their node names.

Example: categorical "A". Example: categorical ["A" "B" "C"]. Edge weights, specified as a scalar, vector, matrix, or multidimensional array. Edges property table. To add or change weights after creating a graph, you can modify the table variable directly, for example, G.

If you specify weights as an empty array [] , then it is ignored. The edges have weights of and Data Types: single double. Number of graph nodes, specified as a positive scalar integer. Table of edge information. If you do not specify s and t , then the first variable in EdgeTable is required to be a two-column matrix, cell array of character vectors, or string array called EndNodes that defines the graph edges.

For edge weights, use the variable Weight , since this table variable name is used by some graph functions. If there is a variable Weight , then it must be a numeric column vector. See table for more information on constructing a table.

After creating a graph, query the edge information table using G. Table of node information. NodeTable can contain any number of variables to describe attributes of the graph nodes. For node names, use the variable Name , since this variable name is used by some graph functions. If there is a variable Name , then it must be a cell array of character vectors or string array specifying a unique name in each row.

After the graph is created, query the node information table using G. Undirected graph, returned as a graph object.

For more information, see graph. Edges of graph, returned as a table. By default this is an M -by- 1 table, where M is the number of edges in the graph. To add new edge properties to the graph, create a new variable in the Edges table. To add or remove edges from the graph, use the addedge or rmedge object functions. Example: G. Edges returns a table listing the edges in the graph. Weight returns a numeric vector of the edge weights.

Weight adds a new edge property to the table containing the normalized weights of the edges.

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Nodes of graph, returned as a table. By default this is an empty N -by- 0 table, where N is the number of nodes in the graph. To add new node properties to the graph, create a new variable in the Nodes table. To add or remove nodes from the graph, use the addnode or rmnode object functions. Nodes returns a table listing the node properties of the graph.

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  • This table is empty by default. This property specifies that certain airports have wireless internet coverage. Create a graph object with three nodes and two edges. One edge is between node 1 and node 2, and the other edge is between node 1 and node 3. Add node names to the graph, and then view the new node and edge tables.

    The end nodes of each edge are now expressed using their node names. You can add or modify extra variables in the Nodes and Edges tables to describe attributes of the graph nodes or edges. However, you cannot directly change the number of nodes or edges in the graph by modifying these tables.

    Instead, use the addedge , rmedge , addnode , or rmnode functions to modify the number of nodes or edges in a graph.

    Create a symmetric adjacency matrix, A , that creates a complete graph of order 4. Use a logical adjacency matrix to create a graph without weights. Create a graph with named nodes using the adjacency matrix. Create and plot a cube graph using a list of the end nodes of each edge. Specify node names and edge weights as separate inputs. Create a weighted graph using a list of the end nodes of each edge.

    Specify that the graph should contain a total of 10 nodes. Add three nodes and three edges to the graph. The corresponding entries in s and t define the end nodes of the graph edges. For the best performance, construct graphs all at once using a single call to graph.

    Adding nodes or edges in a loop can be slow for large graphs.